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Europa Universalis: Rome

Europa Universalis: Rome


Europa Universalis: Rome
Guide Rome from the first Punic War to the birth of the Roman Empire as you build, expand, and conquer.

If
you know us at all, you know that we're excited about tomorrow's
release of Europa Universalis: Rome. The venerable high-level real time
empire game is finally embracing an ancient setting and we couldn't be
happier about the prospect. We've spent the last few weeks playing
through the final version of the game, trying desperately to hold onto
the crumbling Seleucid empire, building a working coalition of Greek
states, resisting imperial encroachment as a small Spanish colony, and
even taking sides as the titans Rome and Carthage clashed across the
Mediterranean. As you might have guessed, we've been having fun.


If
you're new to the Europa Universalis series, you should know right at
the start that it's more than just a complicated game of war. It's a
sort of geo-political simulator that divides the world up into
provinces, each ruled by a religion, a culture and, most significantly,
a national power. These provinces provide tax revenue and manpower that
you can use to fund technological research, build infrastructure or
raise armies. Events play out day-by-day in real time so you'll have
the immediate intensity of a real-time strategy game coupled with the
high level strategizing of a classic 4X game. It's an intriguing
synthesis but the scale and presentation of the game mean that it's not
for everyone. Additionally, there are still some rough spots in the
design that reach as far back as the original Europa games that
continue to plague us.

In brief, the game allows you to select
any starting date across over 250 years of Roman history, from the
middle-Republic wars with Carthage to the civil wars that brought about
the establishment of the Empire proper. Each date renders the
political, economic and military situations as they existed at the
time, so if you start early you'll find the Macedonians in alliance
with their neighbors. If you progress a bit, you'll see them warring
with the Aetolians. Progress even further and you'll see their
territories being swallowed up by Rome. Although it probably contains a
fair bit of ahistorical speculation and game balancing, the attention
to detail here is considerable.

Once you've selected a starting
date, you'll pick a nation to lead from among all the players, from
Numidia to the Bosporan Kingdoms, from Egypt to Massilia. Of course,
Rome and Carthage are the big players here, but you're free to try
leading a lesser power as well. There are no set victory conditions;
you're just expected to do the best you can with what you've got. In
some cases, the best you can do is to hold on to what little power you
set out with.

You'll need to raise armies, set trade routes,
colonize barbarous provinces, appoint generals and governors, declare
war, forge peace, manage alliances, blockade enemy ports, invoke omens,
put down insurrections and pretty much anything else that a prospective
world leader might have handled back in the ancient world. It's a tall
order, but thankfully, the game can be paused so you can issue lots of
orders at once.

The first Europa Universalis games buried the
player under an avalanche of pop-up messages that literally stalled the
game every few seconds. Players were forced to fine-tune their message
settings to put a stop to all but the most essential interruptions. Now
the team has finally struck the right balance, giving the important
messages high visibility while also offering players a way to dig down
into the details of systems that might not interest other people.
There's even a new outline list at the top right of the screen that
summaries you armies, navies and sieges so you can tell at a glance
what's going on around the empire.

EU: Rome corrects many of the
problems of EU III and ands many needed features... EU: Rome is a must
have for Strategy Game fans.... The historical accuracy is one of the
best parts, so not only are you addicted to the game play you can learn
something at the same time. The AI is a lot better than in previous EU
games. The AI will even choose not to execute your diplomat if he/she
is disloyal and popular, it would rather send him/her back to try and
start a civil war. The map is beautifully rendered and while not to the
level of a RTS it is the best I have seen for a GS game. The interface
is very easy to use and has all the needed info easily found and
accessed.

Don't think you will jump in and on your first game
create a massive empire with one of the minor countries. This game is
easy to play but extremely difficult to master, which is not a problem
since it is so addictive you will be spending many sleepless nights
mastering it... This game is a must for any serious strategy gamer....

Game Information:
Number of Players: 1 Player
Number of Online Players: 32 Online


Download:
http://rapidshare.com/files/108608559/Europa_Universalis_Rome_up_by_Poldek.part1.rar
http://rapidshare.com/files/108609071/Europa_Universalis_Rome_up_by_Poldek.part2.rar
http://rapidshare.com/files/108609487/Europa_Universalis_Rome_up_by_Poldek.part3.rar
http://rapidshare.com/files/108609867/Europa_Universalis_Rome_up_by_Poldek.part4.rar
http://rapidshare.com/files/108610287/Europa_Universalis_Rome_up_by_Poldek.part5.rar
http://rapidshare.com/files/108610657/Europa_Universalis_Rome_up_by_Poldek.part6.rar

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